← All case studies AB InBev · TheCoolDown launch — gaming-audience user acquisition

Cost per register cut by 87% for AB InBev.

AB InBev's TheCoolDown had stalled at 10,000 sign-ups against a 40,000 target, with cost-per-register stuck near €2.50. We built a performance-only influencer giveaway engine across mature gaming communities — and delivered 38,000 registrations at €0.32 each, an 87.3% lower CPR.

InfluencerUser acquisitionGamingConsumer brand
Performance influencer marketing — user acquisition
€0.32
Cost per register
-87.3%
CPR reduction
38,000
New registrations
100
Influencers activated
Objective

What the client needed.

  • Boost registrations for TheCoolDown while keeping cost-per-register (CPR) under €2.50.
  • Scale acquisition fast toward a 40,000 registered-user goal.
  • Deliver real registrations, not vanity metrics.
Our role

What we did.

  • Identified and onboarded the right creators for a mature gaming audience (Valorant, CS:GO, Apex Legends).
  • Negotiated performance-only deals — no fixed fees, entirely results-based.
  • Built a win-win-win giveaway ecosystem: authentic creator content, exclusive community rewards and low-cost registrations.
  • Purchased desirable in-game items and let influencers give them away; fans entered by registering on TheCoolDown.
  • Rewarded top-performing influencers from the remaining budget based on results.
The result

Campaign data.

MetricBeforeAfterChange
Cost per register€2.50€0.32↓ 87.3%
Registered users10,00038,000+28,000
Influencers activated100
Campaign duration14 daysRapid
Key wins

What moved the needle.

01

Cut cost per register from €2.50 to €0.32 — an 87.3% reduction.

02

Delivered 38,000 new registrations, hitting the client's internal goal.

03

Onboarded 100 influencers within days; all posts live within 14 days.

04

Entirely performance-based spend — budget followed real results, not fixed fees.

Takeaways

What we'd run back.

Performance-only beats fixed fees

Paying for results, not posts, kept acquisition costs unbeatably low.

Audience match is everything

Targeting mature gaming titles put a beer brand in front of exactly the right community.

Giveaways convert

In-game item giveaways turned creator reach into real, measurable registrations.

Next step

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Tell us what you're launching. We'll map the channels, creators and content system to hit it — and the metric we'll be judged on.

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